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AI Insights · Timothy · October 2024

Top 5 Trivia Games Performance in Europe Q3 2024

Explore the performance trends of the top trivia games in Europe during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Trivia Games Performance in Europe Q3 2024

In the third quarter of 2024, the top trivia games on a unified platform in Europe showcased varied performance in terms of revenue, downloads, and active users. According to Sensor Tower data, these games demonstrated distinct trends that highlight their popularity and user engagement across the region.

QuizDuel! Trivia & Quiz game from MAG Interactive saw its weekly revenue grow towards the end of the quarter, peaking at about $90.9K in the last week of September. Weekly downloads fluctuated, starting at 41.7K and closing the quarter at 41.4K. The game maintained a robust user base, with active users ranging from 470K to over 500K across the quarter.

Elevate - Brain Training Games by Elevate, Inc. experienced a stable revenue stream, with weekly figures hovering between $37.3K and $54.7K. Downloads remained consistent, with numbers around 12K to 14K weekly. The app's active user count was steady, fluctuating slightly around the 110K mark.

Kahoot! Play & Create Quizzes from Kahoot ASA showed a significant increase in weekly downloads, rising from 114.7K at the beginning of July to an impressive 173.8K by the end of September. Weekly revenue also saw a notable increase, reaching $48.5K in the final week. The app's active users demonstrated a strong upward trend, climbing from 819K to over 891K.

GeoGuessr, developed by GeoGuessr AB, maintained a steady revenue flow with weekly amounts ranging from $28K to $33.2K. Downloads varied, with a peak of 75.9K in mid-August before settling around the 50K mark. The game's active user base showed some fluctuation but remained strong, averaging between 136K and 185K throughout the quarter.

Finally, Peak - Brain Training from Synaptic Labs recorded a consistent weekly revenue, peaking at $19.2K. Downloads were modest, ranging from 4K to 7K, while active users maintained a strong presence, increasing from around 138K to 156K by the quarter's end.

These insights from Sensor Tower reveal the dynamic nature of the trivia games market in Europe, with each app exhibiting unique patterns in user engagement and financial performance. For more detailed analytics and insights, you can visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024